Without confirming any dates, themes or…well… anything really, The Sims 4 shared a teaser for upcoming DLC on Monday. Additional details might be revealed on Tuesday during an Inside Maxis live stream, after the release of The Sims 4: Courtyard Oasis Kit.
A new Sims 4 Game Pack was already confirmed, but Monday’s announcement added a short description, which revealed that the pack will include a career.
There had been some speculation that the new Game Pack for The Sims 4 could feature werewolves, but the text that featured on the Summer Line Up announcement has added another theory to the mix.
Simply reading: “Snag a cool new career with a creative new Game Pack”, one theory is that it could introduce bands to The Sims 4. But – and we stress that this is purely speculation – another possibly theory is that it could be a Heist-inspired pack, something which has featured prominently in Sims surveys.
While the world ‘creative’ is the one that caught most people’s attention, the reference to snag is equally intriguing. While it can mean to snag a jersey/thread or an obstacle, Snag is also used as U.S. colloquial, meaning to “to catch, steal, pick up”.
Burglars coming back to The Sims 4, then?
Previous surveys toyed with the idea of a crime-focussed career in a couple of ways before.
Heroes and villains was described in a survey as: Secret identities, superpowers and spandex blend and intermingle to create super-Sims! Fight against crime, change the world around you with telekinetic powers, or manipulate your friends and enemies by controlling their thoughts.
Crime and justice also featured and was described as: Make changes in the city where your Sims live, do clean the streets assuming the office of mayor, and arrange for neighbourhood improvement projects, OR indulge in crime and greed by establishing a criminal organization which is illegal black market and smuggling. Choose your side in the world of crime and justice
We know that the Sims 4 team have said that the return of the burglar NPC is something they are “constantly thinking about”. The Sims 4 Get To Work expansion brought with it the active detective career where Sims can solve crimes.
An old bit of code about burglar NPCs even made its (re)appearance in a recent Sims 4 base game update.
Earlier Sims 4 survey expanded on a more nuanced concept along the same lines and we are exploring those themes and seeing what additions to gameplay have been made that could make some of these ideas possible.
Sims 4 expansion pack concept: Crime & justice
The description below was part of an early survey for future Sims 4 content, as previously mentioned in this article.
Make a difference in your Sims’ town – clean up the streets with the new District Attorney career and organize neighbourhood improvement projects, OR indulge a life of crime and greed growing an underground criminal organization that deals in black market goods and smuggling contraband. Pick your side in this world of Crime and Justice.
This description and concept is intriguing since the law career came with the Discover University expansion pack.
Additionally, the concept of cleaning up or letting the Sim neighbourhoods is something that can be directly influenced by Sims in the Eco Lifestyle expansion.
Island Living introduced a similar style of gameplay where Sims can clean up Sulani and see it change.
The framework to make decisions and influence an outcome in a specific neighbourhood exists already. Since implementation of such features can take a long time, especially if it is essential to gameplay, this concept makes for intriguing reading.
Additionally, a version of the picking a side and smuggling gameplay came with the recently released Sims 4 Star Wars: Journey to Batuu game pack.
Sims 4 expansion concept: Heroes and villains
Tying in with the overall concept of a crime and justice idea, heroes and villains was also touted as an option. A lot of this will also feed off the Sims 4 Star Wars game pack’s frame work.
The brief concept for what sort of approach a Sims 4 heroes and villains pack might look like follows form the older surveys.
Secret identities, super powers, and spandex combine to create Super Sims! Fight crime, change the world around you with telekinetic powers, or manipulate your friends and enemies with mind control.
Both of these concepts feature the ability the change the world Sims live in. Something, as we already mentioned, is possible now.
The addition of mind control manipulation is intriguing since that featured in the latest Sims 4 Star Wars pack to some degree. There is certainly a clear line between the heroes and villains in that game pack.
Both descriptions would also work with some of the kleptomaniac elements introduced by the Eco Lifestyle pack as well as some of the “pick pocketing” features added by the Sims 4 Star Wars: Journey to Batuu pack.
Does one of The Sim Gurus who worked on the new pack tell us anything?
Well, we know Joel Eckert, SimGuruMrE was one of the devs involved. Previously, Eckert has worked on Tiny Living Stuff, Moschino Stuff, My first Pet Stuff and Toddler Stuff. He also worked on the base game update for toddlers as well as the Gardener and Repairman NPCs and helped out with the…..drum roll please……Kleptomaniac Trait and the Jealous Trait.
We’re not saying that is saying something….but it might be saying something.